AI Insights · Timothy · October 2022
Top Puzzle Games in Ireland Q3 2022: Performance Overview
Explore the top-performing puzzle games in Ireland for Q3 2022, including trends in downloads, revenue, and active users.
In Q3 2022, the puzzle game category in Ireland saw notable performances from several standout apps. Here’s a detailed look at the top 5 puzzle games, drawing data from both iOS and Android platforms.
Woodoku - Wood Block Puzzles by Tripledot Studios experienced a significant rise in popularity. Weekly downloads surged from 3.3K at the end of June to over 6.1K by the end of September. This growth was mirrored in its weekly active users, which steadily increased from 8.9K to nearly 16.8K over the same period.
Parking Jam 3D by Popcore GmbH showed a mixed performance. Weekly downloads reached a peak of 4.6K at the start of August but saw a slight decline to around 2.6K by the end of September. Despite the fluctuations in downloads, the app's weekly active users maintained a relatively stable range, ending the quarter at approximately 6.6K. Weekly revenue peaked at $139 in early August before stabilizing around $90 towards the end of the quarter.
Pull the Pin, also by Popcore GmbH, displayed a notable increase in weekly active users, peaking at around 6.3K in late July. However, the app's weekly downloads saw a general decline from 1.9K at the end of June to about 1.5K by the end of September. Revenue remained modest throughout the quarter, fluctuating between $10 and $40.
Blockudoku - Block Puzzle from Easybrain Ltd maintained a stable performance. Weekly downloads hovered around the 2K mark, with a slight dip to 1.4K in mid-September before recovering to 1.6K. Active users remained consistent, averaging around 34K throughout the quarter. Revenue showed minor fluctuations, peaking at $53 in mid-July and stabilizing around $24 by the end of September.
Text or Die by Rollic Games faced a challenging quarter. Weekly downloads declined from 2.3K at the end of June to just 870 by the end of September. This decline was reflected in weekly active users, which dropped from 6.2K to approximately 3K. Revenue remained modest, peaking at $47 in late July and dropping to $14 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.